WGA announces Videogame Writing Nominees
Just released from the Writers Guild Awards:
The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced nominations for outstanding achievement in videogame writing during the past year. The winner of this year’s WGA’s Videogame Writing Award, which recognizes writers as a major creative force in today’s burgeoning gaming industry, will be announced at the upcoming 2010 Writers Guild Awards to be held on Saturday, February 20, 2010, at simultaneous ceremonies in Los Angeles and New York.
Assassin’s Creed II, Story by Corey May, Script Writers Corey May, Joshua Rubin, Jeffrey Yohalem; Ubisoft Entertainment
Call of Duty: Modern Warfare 2, Written by Jesse Stern, Additional Writing Steve Fukuda, Story by Todd Alderman, Steve Fukuda, Mackey McCandlish, Zied Rieke, Jesse Stern, Jason West, Battlechatter Dialogue, Sean Slayback; Activision
Uncharted 2: Among Thieves, Written by Amy Hennig; Sony Computer Entertainment
Wet, Written by Duppy Demetrius; Bethesda Softworks
X-Men Origins: Wolverine, Script Writer Marc Guggenheim; Activision
The Guilds saw a record number of Videogame Writing Award submissions this year, more than double last year’s total videogame submissions.
Established by the Writers Guilds’ Videogame Writers Caucus to encourage storytelling excellence in videogames, to improve the status of writers, and to encourage uniform standards within the gaming industry, the WGA Videogame Writing Award recognizes the essential creative contributions made by videogame writers. As gaming continues to grow and thrive, both the WGAW and WGAE continue their ongoing efforts to bring more and more videogame projects under jurisdiction to ensure writers receive the benefits of a Writers Guild contract.
The WGA Videogame Writing Award honors the best qualifying script from a videogame published in the previous year. To be eligible for entry, games must have been released between December 1, 2008 and November 30, 2009, the work must contain separate writing credit(s), and the credited game writer(s) must have been and/or must have applied to become members of the WGA’s Videogame Writers Caucus at the time scripts were submitted.
Story courtesy of WGA.