‘Bioshock 2’ reveals expansion plans
BY SEAN O’CONNELL
Get ready, “Bioshock” addicts. Rapture is about to get a whole lot larger.
2K Games unveiled plans for what the company is describing as an “aggressive” post-launch downloadable content plan for the immersive first-person-shooter sequel, which hit shelves on Feb. 9.
Starting next month, “BioShock 2” players will be able to extend and enhance the game’s single and multiplayer experiences by adding additional levels in the underwater city of Rapture, expanding the scope of the already massive game environment.
The first DLC bundle, the Sinclair Solutions Test Pack, will be available in the Xbox LIVE Marketplace and the PlayStation Network. Sinclair promises a number of customization features that will allow players to further their character’s development in multiplayer modes, thereby providing a deeper multiplayer experience. The pack includes a rank increase to level 50, with Rank Rewards; new playable characters Louie McGraff and Oscar Calraca; 20 new trials; a third weapon upgrade for each weapon; and 5 additional masks.
Future expansions into the world of “BioShock 2” are scheduled to arrive over the coming months. Each will expand on the stories of the denizens of Rapture.
“The fans who waited in the snow, rain and cold for the midnight launch of ‘BioShock 2’ have spoken and their message is that Rapture still has many fascinating stories to tell,” said Christoph Hartmann, president of 2K. “Downloadable content is a key part of our efforts to continue to entice the fans that have made 2K a household name. We intend to deliver single and multiplayer content that respects and expands upon one of the greatest fictional worlds ever created.”