Toy Story 3 video game finally puts Woody and Buzz in your hands

By Sean O’Connell We have been dying to play with Buzz, Woody, Jessie and the rest of Andy’s “Toy Story:” toys since we first met them in 1995. Now, thanks to the wizards at Disney Interactive Studios, we can!

The company just released “Toy Story 3: The Video Game” on all major video game platforms to coincide with the new sequel. It immerses players in the “Toy Story 3” world, allowing them to play as Woody, Buzz and the rest as they explore environments from sequels past and present.

Players will also be introduced to a unique Toy Box mode which allows them to interact with Andy’s toys in a malleable open world setting that constantly evolves with the player’s actions. In addition, the PlayStation 3 version of the game allows players to play as Buzz’s nemesis, evil Emperor Zurg, making this one of the first games specifically designed to be played with the upcoming PlayStation Move motion controller, scheduled for release this fall.

“From initial concept to the final product, we knew we had something special on our hands that would appeal to audiences across all ages,” said John Blackburn, vice president and general manager of Avalanche Software.

We have to agree. The good folks at DIS sent us a copy to mess around with, and while I waited to play it until I saw the finished film (so as to avoid spoilers!), I can tell you that right off the bat, this game is (Buzz) Lightyears ahead of previous “Toy Story” games for the Wii or other gaming systems. The action is fluid, but not too intense for young gamers. Woody and Buzz’s actions have a genuine toy feel to them, and the activities they need to complete around Andy’s bedroom, the basement of Andy’s house, or Woody’s western round-up town are challenging and entertaining. Plus, the graphics are unbelievably good! Like, Pixar-level good.

“With Toy Story 3: The Video Game, we wanted to capture the fun of imaginative gameplay that kids experience when mixing and matching items from their toy boxes at home,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “By combining these unique play mechanics with characters, settings and scenarios from the movies, fans will be amazed at how closely this mirrors an actual toy playing experience.”

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