October 22, 2016
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Sony set to distribute “Assassin’s Creed” film adaptation

By Sean O’Connell
Hollywoodnews.com: The “Assassin’s Creed” video game franchise has expanded on a vast and elaborate world where hooded killers stalk enemies through 15th and 16th century Italy. The graphics are impressive, but most playing the various “Creed” games are content to get lost in the immersive environments created by the designers.

Can Hollywood replicate this immense world on screen?

Variety reveals that Sony Pictures will adapt and distribute an “Assassin’s Creed” film, which likely will be filmed in 3D. It’s part of an elaborate plan by Ubisoft to produce movie versions of their popular games, from “Splinter Cell” to “Ghost Recon.”

“We want to keep ownership, retain control over the film content, and we’re open to work with studios on the development of our projects, and eventually collaborate on the pre-casting, pre-budget and script,” said Jean de Rivieres, Ubisoft’s senior VP of international marketing and distribution.

Now, we’ve seen Hollywood studios try and adapt elaborate video games into major motion picture franchises, and few have hit the mark (see “Prince of Persia” or “Silent Hill,” for recent examples). But maybe with Ubisoft involved in the process, “Creed” can succeed.

Meanwhile, the fourth installment of the ongoing series, “Assassin’s Creed: Revelations,” is set to hit the PlayStation 3, Xbox 360 and PC on Nov. 15.

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About Sean O'Connell

Sean O'Connell is a nationally recognized film critic. His reviews have been published in print ('The Washington Post,' 'USA Today') and online (AMC FilmCritic.com, MSN's Citysearch) since 1996. He's a weekly contributor to several national radio programs. He is a longstanding member of the Broadcast Film Critics Association (BFCA), the Online Film Critics Society (OFCS), and the Southeastern Film Critics View all articles by Sean O'Connell Association (SEFCA).

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